Summary

GOAL Build a social platform that brings the collaborative spirit of Maker Faire online
RESPONSIBILITIES UX & visual design, art direction, cross-functional collaboration
DURATION 45 days to MVP

MakerSpace was a social network created by Maker Media, the company behind Make: Magazine and Maker Faire, events that attracted over 1.5 million attendees annually across the globe. The platform aimed to connect makers worldwide and foster the same creativity and collaboration found at physical Maker Faire events.

I led UX design for a remote, cross-functional team with startup-like autonomy. Working under an extremely aggressive timeline, we launched our MVP in just 45 days and conducted on-site user interviews at World Maker Faire New York to gather immediate feedback. The launch garnered significant press coverage from TechCrunch, Engadget, and Fast Company.

45 days
from concept to launched MVP
Featured in TechCrunch, Engadget, and Fast Company

Background

The challenge

Maker Media had built a global movement through physical events, but lacked a digital platform to connect makers between events. The maker community was fragmented across forums, social media, and local groups. Makers struggled to share projects, find collaborators, and maintain connections made at events.

The opportunity

With Maker Faire’s massive reach, we had a unique opportunity to create the definitive online home for makers. But we had to move fast. Leadership wanted to launch at World Maker Faire New York, giving us just 45 days to design and build an MVP.

My role

As lead UX designer, I owned all design aspects from wireframes to final UI. I conducted pair design sessions with developers via video chat for real-time iteration and crafted the visual identity for promotional materials.

Discovery & design process

Understanding the maker community

With limited time for formal research, I combined insights from Maker Media’s community knowledge with direct outreach to makers for feature ideas.

Key insight: Makers valued sharing their process as much as their final projects. They wanted to inspire and teach others.

Design principles

PrincipleWhy it mattersHow we applied it
Show the journeyMakers learn from process, not just outcomesMulti-step project documentation
Make collaboration visibleCommunity thrives on helping each otherComments, remixes, and co-creator credits
Welcome all skill levelsEveryone starts somewhereNo gatekeeping in UI language or features

Rapid iteration

Working closely with developers, I moved quickly from concepts to implementation. The tight timeline meant every design decision needed to count.

Initial wireframes and user flows

Low fidelity wireframes of the MakerSpace social network interface

Landing page design

Screenshot of the MakerSpace social network page, showcasing a login screen

Profile design

Screenshot of the MakerSpace social network page, showcasing a user profile

Key design decisions

Project sharing: The heart of the platform

The most critical feature was how makers would share their projects. I explored two approaches:

ApproachConceptProsCons
Steps as blocksModular units for each stepEasy to reorder, clear structureLess narrative flow
Flowing narrativeMedium-style continuous storyBetter for storytellingHarder to scan steps

High-fidelity mockup displaying the 'Steps as blocks' design approach for user project sharing.

High-fidelity mockup showcasing the 'Steps in a flowing, Medium-esque format' design approach for user project sharing.

Decision: We chose the modular blocks approach. It aligned with how makers think about projects in discrete steps and made it easier to remix or reference specific parts of a build.

Community feed design

For the main feed, I tested a visual masonry layout against a Reddit-inspired topic-based approach. The masonry grid won for its visual impact and ability to surface diverse projects at a glance.

Screenshot of the MakerSpace social network page, showcasing the project feed

Design mockup of the 'Spaces' feature, presenting a feed layout where users can connect and share content within predefined areas.

Implementation & launch

With 45 days to launch, I paired with developers over video chat, designing and iterating in real-time. We shipped daily updates and reached out directly to the maker community for feature ideas.

The platform went live at World Maker Faire New York, where we conducted in-person user interviews on onboarded our first 700 users from a booth with a DIY sign.

Results & reflection

The launch generated significant press coverage in Engadget, TechCrunch, and Fast Company. More importantly, we built a platform that makers actively shaped through their feedback.

This project proved that speed doesn’t require sacrificing quality. By maintaining clear design principles and embracing community input, we delivered something meaningful in record time. The experience taught me to trust my instincts under pressure and view post-launch iteration as part of the design process.

Outcomes

45 days
from concept to launched MVP
Featured in TechCrunch, Engadget, and Fast Company